kRPG
From Memory Chamber
Beginning Stages
kRPG was a primitive chat system, which worked similar to IRC. I built both the server and the client in Visual Basic. I consistently updated it when there were bugs, and often added new features. Of course, there were long times between updates, but that was because I was in school, and had a job after I graduated. Most of the users were people that I RPed with on AIM and IRC, and it never really grew past that.
In 2005, I made plans to make "kRPG: Adventure Edition", which was to be something like a MUD. Due to procrastination, I never started work on that, though KitsuMUCK could be considered what "kRPG: Adventure Edition" was going to be.
kRPG's website continued to evolve, and allowed users to create their own accounts where they can manage their characters' profiles.
Development first stopped in March 2006, and kicked back up in July 2006, when I had a couple new people take interest in kRPG. It stopped again at the end of August 2006, when Alynna convinced me to switch kRPG over to an actual MUCKing system.
kRPG 2
See KitsuMUCK
